After studying multimedia technology with a special focus on design, computer graphics, and computer animation, I began my career at CAST PHARMA in 2011, starting out as a trainee. During that time, my passion for 3D graphics grew and three months later I was employed as a junior graphic artist.
I became a senior graphic artist the following year and I have been working as art director since 2014. In my present position, I support a team of 3D artists in their projects.
Why CAST PHARMA, of all possible places? Well, advertising, film, and television are things that everyone can do and does. Also, I wasn’t interested in hurling spaceships and futuristic robots through the cosmos. However, organic structures inside the human body provide a wealth of challenges for any graphic artist, allowing the limits of technology to be tested. I’m still pushing these boundaries – every day.